Should you have any question, please contact me via chat or mail: or report your issue directly at mod site, thank you. Hope you’ll enjoy it and if you do please rate it! :) Only vanilla game animals will eat oat or hay if you don't enable options to feed them with fodder. Please note that all of the new animals added by this mod (milky cows, meaty cows, new chickens and boars) eat only fodder. When this option is active, kitchen and taverns (as well as other mod buildings that work like taverns and produce food) will work as eateries. This increases the maximum workers in the tavern, too. Venison (wild sheep) - collect venison from killed wild sheep. For that to work, it must be listed ABOVE this mod in the modifictaions list (load order) Optional: Cooking in taverns. Enable wild sheep - adds wild sheep (as a request)ġ2. Venison (wild chickens) - collect venison from killed wild chickens.ġ1. Enable wild chickens - adds wild chickens.ġ0. Venison (wild animals) - collect venison from killed wild animals.Ġ9. Enable boar farm - adds boar farm and various domesticated boars.Ġ8. Fodder in donkey farm - adds fodder in vanilla donkey farm.Ġ7. Fodder in sheep pasture - adds fodder in vanilla sheep pasture.Ġ6. Fodder in pig pasture - adds fodder in vanilla pig pasture.Ġ5. Fodder in cow pasture - adds fodder in vanilla cow pasture.Ġ4. Fodder in chicken coop - adds fodder in vanilla chicken coops.Ġ3. Fodder in all pastures - adds fodder in all vanilla game pastures including coops as well.Ġ2. Please remember to choose proper options before using this mod.Ġ1. It can be bought at Market or craft at vanilla Bakery from hay, oat and water (*** in order to have larger recipes list you need to add to your core game folder files that will allow it as vanilla bakery has very limited list). When using fodder instead of hay or oat you need to place Cattle & Poultry Breeding MOD before Donkeys Pen MOD.įodder shortens reproduction time for various domesticated animals. Venison Shed - storage for new type of food (venison).ĭesigned as stand-alone mod fully compatible with core game mechanics. Mod should be placed at the bottom of your Mods List. Sorry if this doesn't help you much.This mod introduces to the core game new, various animals - milky and meaty cows, 3 types of chickens, additional boar farm, wild animals such as chickens and sheep (as a bonus), new type of food - delicious and nutritious venison, more complex fodder for your domesticated animals, which makes your breeding more fruitful and venison shed. Can't recommend anything other than something I'm maintaining and looking after. These are somewhat arranged in an ideal loading order, based on the loadorder list of JohnNav, posted here ( link ). Please, take note of the order of the mods. Farming Overhaul actually changes harvest mechanic. 12:32pm 2:23am Description This is my current collection of mods, used in Life is Feudal - Forrest Village. Smarter Farmers didn't do nothing "smart" expect changing your workers numbers. There should appear the folder of this mod and the folder of the empty mod you created. Look for the Mods Folder where you installed the game. It's more focused on changing harvest method rather than increasing people needed. TO UPDATE it yourself: - Make your own mod in the game via Modifications - My workshop (no need to script any code). Farming Overhaul option changes the way harvesting is being done and your workers will work till they gather all of your harvest. I already responded to your original question when replying with Medieval Crops. not just one person while the kids sit around and stare all hungry.Īll of mods listed at Recommended Mods List work perfectly fine. when its time for harvesting you get as many people as possible to come harvest. Just recently came back to the game.įor that recommended mod list, which mod is it that you are saying? its a long list and im unsure which one would actually work.Īnd smarter farmers seemed stable back in the day. Originally posted by Markus:I actually had smarter farmers a long time ago.
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